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Once the iphone came out, I dropped the NDS like a stone, and started looking around for ways to code on the 'phone. I was going to write up the series of steps I took, but there are already several far-better treatments than I would do out there on the web, for example Jeremy Johnstone's parts one and two pretty much spell everything out.

So, now you've got your iPhone hacked, and ssh installed. I seriously suggest you add your home-machine's public key to the iphone's known list of keys, so you can log-in without typing a password. This means you can type 'make install' on your Mac, and have it compile and install the application on your phone ready to test.

[Saturday 25th August, 2007]
I moved the development system over to an XCode project. You still have to use 'make' (and keep the Makefile up to date), but you get to edit inside the XCode environment, and have 'option-click' to find documentation on NS-whatever, as well as 'apple-click' to jump to the relevant method/variable definition. Much nicer than 'nedit' :)

[Friday 24th August, 2007]
I've been playing around for a couple of weeks now, before finally deciding to document stuff publicly. Not that I've much to say, but if I do anything useful, it might be useful to somone else
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