Once the iphone came out, I dropped the NDS like a stone, and started looking
around for ways to code on the 'phone. I was going to
write up the series of steps I took, but there are
already several far-better treatments than I would do
out there on the web, for example Jeremy Johnstone's
parts one and two pretty much spell everything out.
So, now you've got your iPhone hacked, and ssh installed. I
seriously suggest you add your home-machine's public key to
the iphone's known list of keys, so you can log-in without
typing a password. This means you can type 'make install'
on your Mac, and have it compile and install the
application on your phone ready to test.
[Saturday 25th August, 2007]
I moved the development
system over to an XCode project. You still have to
use 'make' (and keep the Makefile up to date), but you
get to edit inside the XCode environment, and have
'option-click' to find documentation on NS-whatever,
as well as 'apple-click' to jump to the relevant
method/variable definition. Much nicer than 'nedit' :)
[Friday 24th August, 2007]
I've been playing around for a couple of weeks now, before
finally deciding to document stuff publicly. Not that I've
much to say, but if I do anything useful, it might be
useful to somone else